A downloadable rulebook

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A wizard in their tower tends a bubbling cauldron in between bouts of astrology and taking careful notes on the growth of their worms. A sorcerer casting a spell tears a sacred ribbon, formulates an enchanted riddle, and traces a strange glyph on the wall with chalk. 

In tabletop RPGs, magic is often reduced to a set of predefined spells that operate the same way and have similar effects. The Mazmorran Arts are meant to emulate the strange versatility and flavor of magic, the way it always should have been. Within this text you will find rules for constructing magical songs, bartering fingers with extraplanar entities, manifesting matter through dreams, and more.


Cover Image: The Alchemist Discovering Phosphorus, Joseph Wright of Derby. 1771.

All Other Content: Gabriel Hanley.

StatusReleased
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(4 total ratings)
AuthorKidGokart
GenreRole Playing
Tagsdnd, Fantasy, Magic, OSR, Tabletop role-playing game

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Click download now to get access to the following files:

Mazmorran Arts.pdf 1 MB

Comments

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(+1)

Completely love these! I really enjoyed your exploration into some "mini game" type mechanics for the different magical sources. Super flavorful and does a lot to make the PLAYER feel like they're doing something cool and weird (as all magic should be) with the game mechanics to convey the various cool and weird magic wielders.

(+1)

Commenting for the algorithm, because these are some exquisite magical systems.